Simraceway‘s groundbreaking skill quantification and player matching system, Skillquant, has received an important update that will make it even more accurate. Those who keep an eye on their rating will notice that, rather than being represented as a number between 1 and 100 and calculated to two decimal places, it will appear as a whole number between 500 and 1,100. It will also fluctuate a lot more than previously as it collects ever-more detailed data on players’ abilities on the track.
Multiplayer racing on Simraceway just went to the next level with the introduction of Quick Race 2.0. This brand new mode will transform the Quick Race experience, offering more tracks, more cars, and a streamlined entry process that allows players to create their own races.
What’s more, new mode-specific track-departure rules and the introduction of Simraceway’s pioneering skill-matching system will ensure even more enjoyable, adrenaline-pumping action.
When we announced our beta in November, we listed some of the features our players could look forward to. One of those was the hosting of reproductions of renowned, real-world series on the Simraceway platform. Well the time has come to unveil our first virtual series—and it’s a biggie!
Earlier today we officially announced that Simraceway has reached a deal with INDYCAR to produce a brand new IndyCar video game. This landmark agreement allows us to feature all the teams and tracks from not only the current IZOD IndyCar and Firestone Indy Lights seasons, but future ones too—and we intend to make the most of the opportunity, doing these celebrated sporting events complete justice and taking the racing game genre in a whole new direction.
Following the successful launches of our game public beta and groundbreaking SRW-S1 Steering Wheel, Simraceway’s creators, Ignite Game Technologies, were last week provided with an extra $5 million of funding, taking the total raised to date to $17.5 million.
This is great news for everyone associated with the project and we’re very grateful to our investors, both old and new, whose foresight and support have been instrumental in helping us bring our vision of reinventing the racing game to life.
However, we’d also like to thank you, our users, as without you Simraceway would just be a bunch of 000’s and 111’s sitting in a server somewhere. You bring Simraceway to life. Your racing, your support and, critically, your fervent feedback are making it one of the most welcoming and lively places to race online.
We’re thrilled to announce that today sees the launch of the Simraceway public beta. As with any beta, it’s important to emphasize that we’re not rolling out a shiny, finished game at this point. Instead, we’re asking for your help as we chart a new and exciting course for the racing game genre.
Today we officially announced Ignite’s new racing project, Simraceway. More than just a game, Simraceway is a constantly-updated online racing world featuring highly-realistic cars, precisely recreated tracks and completely authentic vehicle physics. We haven’t yet announced all the details—you can expect more on content, licenses, and features soon—but we have highlighted the title’s core focus: to do online racing really, really well.