From the category archives:

System Status

Release Notes 09-May-2012, 1615 PST

by JimN on May 9, 2012

Release Build: SimracewayGame_66.exe

Release Date: 05/09/12

Overview

  • Garage: added “queued” label to download-queued cars view
  • Quick race: improved messaging when track is not installed
  • HUD improvements & minor fixes

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Release Notes 25-Apr-2012, 1200 PST

by JimN on April 25, 2012

Release Build: SimracewayGame_65.exe

Release Date: 04/25/12

Overview

  • Lap number and lap time are now displayed in replays.
  • In-game notifications were reorganized.
  • Fixed confirmation dialog when deleting a replay.
  • Fixed overlapping UI in Garage and Events screens
  • Race submenu is not closed when ESC is pressed
  • Improved HUD’s notifications system
  • Now displays the lap number and the lap time to the UI of all race replays.

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A planned update to the racing servers in both US and UK locations is requiring a momentary disruption in service. This is in support of the new release and will require a simple restart of the game to start the updates. As always we are enhancing systems to provide you with the best experience possible, many thanks!

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Release Notes 13-Apr-2012, 1430 PST

by JimN on April 13, 2012

Release Build: SimracewayGame_64.exe

Release Date: 04/13/12

Overview

  • Tracks are now loaded dynamically and no longer included in the installer file (to reduce file size)
  • Numerous fixes on the flash UI side improving behavior and optimization.
  • Stutter on join has improved for hot lap events.
  • New Track available:  Troyton (3 layouts, includes Kart, GP & Club)

Fixed Issues

  • Race Monitor: Time now correctly displayed after a ghost race
  • Game no longer blocks when presssing ESC in the Game Update dialog
  • Login time improved
  • Paradise Bay Kart track: Fixed Gaps/breaks appearing in driving lines
  • Upgraded the navigation to accept both mouse and keyboard when moving focus between components in Events, Garage
  • Race Monitor – Player Count now synced with actual number of players
  • Options panel – now able to scroll all the way to the top of the mappings list
  • improved sorting mechanism for global chat list

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Release Notes 29-Mar-2012, 1450 PST

by JimN on March 29, 2012

Release Build: SimracewayGame_63.exe

Release Date: 03/28/12

Overview

  • Option to toggle internal mirrors on/off
  • Messaging updates
  • Improved handling of audio files
  • Stability improvements

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Patch Release Notes 15-Mar-2012, 1600 PST

by JimN on March 15, 2012

Patch Release Build: SimracewayGame_62.exe

Release Date: 03/15/12

  • Code stability changes to game.

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Release Notes 14-Mar-2012, 1430 PST

by JimN on March 14, 2012

Release Build: SimracewayGame_61.exe

Release Date: 03/14/12

Overview

  • Dialog boxes in the game are now closed when ESC is pressed
  • When user finishes viewing an online leaderboard replay the focus for the previously viewed replay user is now longer present
  • Replays are saved correctly
  • Login stability improvements
  • Quick Race now displays a message just before the switch from Warm up to Race session
  • User Interface improvements

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Release Notes 6-Mar-2012, 1130 PST

by JimN on March 6, 2012

Release Build: SimracewayGame_59.exe

Release Date: 03/06/12

Fixed Issues

  • Performance enhancement code changes

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Release Advisory 28-Feb-2012, 2100 PST

by JimN on February 28, 2012

A patch release went live and users who updated may be repeatedly prompted to update in error. We have currently taken this patch offline and will have a fix to replace this as soon as possible. While we recommend waiting for the fix patch to update the game on its own, the option to reinstall SimracewayGame_57.exe will return your game to that particular state. We will be posting more information once the new patch is up.

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UK Servers Back Online 14-Feb-2012, 1730 PST

by JimN on February 14, 2012

Our issues have been resolved and the UK servers are being brought back online. This was an unscheduled outage and we apologize for any inconvenience that this may have caused. The problem has been identified and we are taking steps to prevent this from happening in the future.

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