From the yearly archives:

2011

One of the many beauties of Simraceway is the ability to drive cars that you may only ever get to sample in reality through one of those supercar driving experiences. But then there are some cars that are so rare–so elusive–that even dreaming about them would be a waste of time and energy.

Take the Mclaren M6GT for example. This car is so rare that experts cannot even say for certain how many genuine examples exist. There are three, or possibly four, original M6GT chassis left, depending on whom you ask.

Click here to find out how it feels to drive one of history’s most iconic cars.

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Simraceway Public Beta Launches

by admin on November 29, 2011

We’re thrilled to announce that today sees the launch of the Simraceway public beta. As with any beta, it’s important to emphasize that we’re not rolling out a shiny, finished game at this point. Instead, we’re asking for your help as we chart a new and exciting course for the racing game genre.

We’ve set a high bar for ourselves and we know it won’t be easy. If it was, someone else would have done it by now! However in the four years we’ve spent considering what it will take to shake up the racing game, uniting the entire racing audience—from players of titles like Forza and Gran Turismo to hard-core sim racers to real-world professional drivers—with a single title, we have reached one simple conclusion: software is only part of the equation. An holistic approach, which looks at every aspect of the experience, is required.

Here’s a brief summary of the traditional racing game issues and the ways in which we are intending to tackle them. For more detail, click the link below.

Racing Game Problems

  • Disc size places a ceiling on potential of “packaged good” games.
  • Annual production cycles result in content that is outdated at launch.
  • “Choice” of expensive, complex steering wheels or limiting joypads.
  • Poor Skill matching produces race after race without any true competition.
Simraceway Solutions

  • Download-only game not constrained by the limitations of discs.
  • Online platform producing continually updated feature, physics and content updates.
  • Team of pro drivers and real-world racing facility constantly updating game.
  • Comprehensive collection of licenses allows players to purchase individual content.
  • High performance, low cost racing controller shares joy of real racing with more players.
  • New skill-matching tool ensures highly-competitive races every time.

Click here to find out more.

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The SRW-S1 Steering Wheel: A Brand New Way to Race

by Jonathan Haswell on November 17, 2011

In August I talked about our excitement at partnering with gaming peripheral maker SteelSeries to produce a whole new kind of racing game controller. Today that controller has become a reality!

I said we were looking to produce something with the performance of a high-end wheel but with a price tag nearer to that of a joypad—something affordable enough to solve the ‘controller conundrum’ (the ‘choice’ between expensive, bulky wheel-and-pedal sets and limiting digital joypads) and open up a whole new racing experience to many of our players.

Well we’ve done it.

Click here to find out more about the SRW-S1 Steering Wheel.

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Simraceway S1 Wheel Announced!

by LUCY on November 17, 2011

Simraceway and SteelSeries are proud to introduce the SRW-S1 Steering Wheel—an affordable, high-performance PC controller that opens up a whole new racing world to players frustrated by the limitations of joypads.

Click here to find out more from the official press release.

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Simraceway has become the first game in history to secure the licenses for McLaren’s entire portfolio of road and race cars, including all the manufacturer’s Formula One cars.

Click here to find out more from the official press release.

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Dan Wheldon 1978 – 2011

by LUCY on October 16, 2011

Everyone at Simraceway is devastated by the news of Dan Wheldon’s passing. Not only was Dan a true champion on the track, he was a true gentleman off it and we feel genuinely blessed to have had the opportunity to work with him. Our thoughts and prayers are with his family and friends.

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We announced Thursday that we’ve signed up three-time IndyCar Series Champion Dario Franchitti to work with Dan Wheldon on making Simraceway the most authentic racing game on the market.

In fact Franchitti has been working with Simraceway for the past two years and, during this time, we’ve been lucky enough to get up-close-and-personal with the IndyCar great. So with Franchitti heading into another final-race decider with Will Power this weekend, we wanted to share our behind-the-scenes snaps of last season’s exciting climax.

Click here to get full access to Franchitti’s 2010 triumph.

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Simraceway Welcomes Dario Franchitti

by LUCY on October 13, 2011

Today we announced we have signed up Dario Franchitti, the three-time IZOD IndyCar Series Champion, two-time Indianapolis 500 winner, and current Championship points leader, to work alongside Dan Wheldon on Simraceway.

Click here to find out more from the official press release.

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Pilot the Morgan 3 Wheeler on Simraceway

by LUCY on September 15, 2011

Here at Simraceway, we’re continually supplementing our collection of big-brand licensed cars and our latest addition is Morgan’s blast-from-the-past, the iconic 3 Wheeler.

Click here to find out why 3 is the magic number!

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To mark Sunday’s announcement of our partnership with the Jim Russell Racing Drivers School, we’ve published a few pictures of the brand new Simraceway Performance Driving Center in action over the weekend.

Click here to view some familiar faces!

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